So, while combat will still be mostly centered around guns and looting, players will also have spells and melee weapons at their disposal. Two character classes were revealed today: the Stabomancer and the Brr-Zerker. The Stabomancer has access to the Ghost Blade spell, which does area-of-effect damage, and can use a spell called From the Shadows to enable stealth mode and increase the damage done to enemies from stealth. The Brr-Zerker, as the name suggests, carries a giant axe that does ice damage to enemies. The Brr-Zerker’s spells include Feral Strike and Dreadwind, the former being a leap slam attack and the latter being a whirlwind attack that will undoubtedly be familiar to barbarian, berserker, and warrior players.
In today’s dev diary, creative director Matt Cox explains that Tiny Tina’s Wonderlands will feature an overworld map that players will have to explore. This map will include random encounters to fight and optional regions to explore, with some of those regions having multi-part questlines of their own. All of those random encounters will have a chance to provide loot, so while it’s possible to skip them, you’ll probably want to participate in most of the battles you come across on the overworld map.
So, Tiny Tina’s Wonderlands will stand out from previous games in the Borderlands series, but even though we’re getting spells and melee weapons and random encounters, the primary focus will still be on shooting and looting. Tiny Tina’s Wonderlands is out on PC, Xbox One, Xbox Series X, PlayStation 4, and PlayStation 5 on March 25th, 2022.
Keyword: Tiny Tina’s Wonderlands trailer shows off tabletop gaming inspiration