Then we come to the quality of life updates, with Blizzard kicking off by saying that it will detail new accessibility options in a separate, larger blog post in the future. For now, we get confirmation that Diablo II Resurrected will be getting an item name toggle, so you’ll no longer need to hold a key to see the names of the items that are on the ground. We’ll also be getting a new toggle for Diablo II Resurrected‘s Compare functionality. Moreover, there will be some tweaks to the Automap color that help it out from the in-game world better while you’re using it in overlay mode.
In what is quite possibly the biggest update detailed in this post, Blizzard also revealed that it’s expanding the amount of space in the shared stash. Storage in the shared stash has increased from one tab to three, and with 100 slots on each tab, that should give players a good amount of space to start with. We’ll also be getting a clock, which will undoubtedly be necessary for some of us to avoid playing into the wee hours of the morning, and Blizzard has implemented some changes to ensure that players do not spawn in a hostile area before the game is fully loaded.
This probably isn’t the only batch of changes we’ll see hit Diablo II Resurrected before its release date on September 23rd. In August, Blizzard will be hosting a closed beta for those who pre-ordered the game, and then it’ll open Diablo II Resurrected up for everyone through an open beta. Once both of those betas have run their course, we can probably expect new rounds of changes as Blizzard will likely be working with even more feedback from fans at that point.
Keyword: Blizzard reveals the big Diablo II Resurrected changes after feedback from players